Haupterkennungen
Alle Optionen der Kategorie Haupt: Executor, Client-Erkennungen, Gesundheit, Events und Sonstiges, mit Standardwert.
Diese Seite ist noch nicht in deine Sprache übersetzt: Es wird die englische Version angezeigt.
The Main category gathers the central protections. Every option is explained below with its default value; the ones with an action carry the Action label.
Executors Detections
Detect and block cheat executors and exploits
Executor Detection #1
E1SchalterStandard: OnAktionStandard detection for executors.
Executor Detection #2
E2SchalterStandard: OnAktionAdvanced detection for executors and LUA menus using behavioral analysis.
Executor Detection #3
E3SchalterStandard: OnAktionAdvanced detection for executors.
Executor Detection #4
E4SchalterStandard: OnAktionAdvanced detection for executors.
Executor Detection #5
E5SchalterStandard: OnAktionAdvanced detection for executors.
Executor Detection #6 (Not Recommended)
E6SchalterStandard: OffAktionDetects many executors. Use with caution as it may produce occasional false positives.
Client Detections
Prevent client-side cheats and exploits
Anti LUA Menu
AntiLuaMenuSchalterStandard: OnAktionIdentifies and blocks most LUA-based mod menus by analyzing execution patterns.
Anti Teleport
AntiTeleportSchalterStandard: OnAktionDetects unnatural player movement, such as instantaneous long-distance travel.
Anti NoClip
AntiNoClipSchalterStandard: OnAktionIdentifies players bypassing collision detection to move through objects.
Anti FreeCam
AntiFreeCamSchalterStandard: OnAktionDetects players using unauthorized camera modes to gain unfair advantages.
Anti Speed Hack
AntiSpeedHackSchalterStandard: OnAktionIdentifies players moving at speeds exceeding normal game limitations.
Anti No-Ragdoll
AntiNoRagdollSchalterStandard: OffAktionDetects players who have disabled the ragdoll physics effect to gain advantages.
Anti Spectate
AntiSpectateSchalterStandard: OnAktionPrevents unauthorized spectating of other players through cheat methods.
Anti Invisibility
AntiInvisibleSchalterStandard: OffAktionIdentifies players who have made themselves invisible through exploits.
Anti Super Jump
AntiSuperJumpSchalterStandard: OnAktionDetects players using enhanced jump abilities beyond normal game mechanics.
Anti Infinite Stamina
AntiInfiniteStaminaSchalterStandard: OnAktionIdentifies players with unlimited stamina through gameplay modifications.
Anti Model Change
AntiPedModelChangeSchalterStandard: OnAktionDetects unauthorized changes to player character models.
Anti Night Vision
AntiNightVisionsSchalterStandard: OnAktionIdentifies players using unauthorized night vision capabilities.
Anti AFK Bypass
AntiAFKBypassSchalterStandard: OnAktionDetects players using scripts to appear active while actually AFK.
Anti LUA Input
AntiInputBoxSchalterStandard: OnAktionSecondary detection method for LUA mod menus by monitoring input methods.
Health Detections
Block health and damage manipulation
Anti Health Regeneration
AntiInfiniteRefillSchalterStandard: OnAktionDetects abnormal health regeneration rates associated with "Semi God Mode" cheats.
Anti Health Stat Modification
AntiOverrideHealthStatsSchalterStandard: OnAktionIdentifies modifications to maximum health values beyond server limitations.
Anti Invincible
AntiInvincibleSchalterStandard: OnAktionDetects players who have enabled Invincible through cheats.
Anti No Headshot
AntiNoHeadshotSchalterStandard: OffAktionDetects the ped flag that turns off critical headshots. Off by default, because some roleplay scripts set that flag on purpose.
Anti Ignored Damage
AntiIgnoredDamageSchalterStandard: OnAktionWarns when a player keeps the same health and armor after several real hits. A greenzone that cancels damage can cause the same warning.
Anti Damage Immunity
AntiNoCombatDamagesSchalterStandard: OnAktionIdentifies players immune to normal weapon damage through exploits.
Revive Event Name (Client)
ClientReviveEventTextStandard: esx_ambulancejob:reviveSpecify your server's revive event name to restore players killed by cheaters.
Events Detections
Protect against event triggering exploits
AI Server Event Protection
AntiTriggerServerEventAISchalterStandard: OnAktionProtection for all server events. Automatically secures your server against event exploitation.
AI Client Event Protection
AntiTriggerClientEventAISchalterStandard: OnAktionProtection for all client events. Automatically secures your server against event exploitation.
AI Export Protection
AntiTriggerExportAISchalterStandard: OnAktionProtection for all client exports. Automatically secures your server against client export exploitation.
Event Protection Exceptions
IgnoredEventsListeStandard: EmptyList of Client/server events to exclude from protection. Add events that are incompatible with protection or don't require it. Glob patterns are supported.
Misc Detections
Protections that do not fit the other categories.
Anti Resource Stop
AntiResourceStopSchalterStandard: OnAktionDetects attempts to stop oxb or any other server resource through script exploitation or command injection.
Anti Resource Injection
AntiResourceInjectionSchalterStandard: OnAktionIdentifies unauthorized resource injection attempts used to execute malicious code on your server.
Anti Clear Tasks
AntiClearTasksSchalterStandard: OnAktionPrevents cheaters from using clearTasks on other players, which can disrupt animations, movement, and game actions.
Anti Dev Tools
AntiDevToolsSchalterStandard: OnAktionDetects players that use the nui dev tools.
Anti Spoofer
AntiSpooferSchalterStandard: OnAktionDetects players that used a spoofer to bypass bans.
Anti Voice Exploits
AntiVoiceExploitsSchalterStandard: OnAktionDetects players that use voice exploits such as increasing the range of their voice.
Tuning notes#
- Anti no headshot, Anti invisibility and Anti no ragdoll come off because some roleplay scripts set those flags on purpose.
- Revive event (client): write the name of the revive event of your server so oxb can get up whoever a cheater killed.
- Anti ignored damage warns when someone keeps the same health and armor after several real hits; a safe zone that cancels damage can trigger it, so check the logs before banning.
- In Events you can protect all the server events, client events and exports at once, and exclude the ones your server needs with the ignored events list.
Zuletzt aktualisiert: 11. November 2026